ENGG3800 - Sem 2 2008 - St Lucia - Internal

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Printed: 22 July 2008, 07:50PM
This printed course profile is valid at the date and time specified above. The course profile may be subject to change during the semester – the online version is the authoritative version.

1. General Course Information

1.1 Course Details

Course Code: ENGG3800 Course Title: Team Project II
Coordinating Unit: School of Information Technology and Electrical Engineering
Semester: Semester 2, 2008    Mode: Internal
Level: Undergraduate
Location: St Lucia
Number of Units: 2    Contact Hours Per Week: 1L4C
Pre-Requisites: ENGG2800
Incompatible: COMP3800 or ELEC3800 or METR3800 or 3E391
Course Description: Small teams of students undertake design, implementation, testing, evaluation & presentation of specific project of size & complexity suitable for intermediate students.

1.2 Course Introduction

ENGG3800 is a learning-by-doing class that endeavours to teach issues in management, teamwork, communication and design by giving teams of four students the opportunity to design and build a complete product in a loosely structured team environment. It follows the same course structure as ENGG2800, but with a product design challenge that is more difficult. The increase in complexity of the product design reflects not only your improved technical knowledge from your studies, but also your improved ability in design, teamwork and time management gained from your ENGG2800 experience. ENGG3800 is an opportunity to learn from the mistakes that you may have made in ENGG2800.

1.3 Course Staff

Course Coordinator: Dr Aleksandar Rakic
Phone: 3365 3569     Email: rakic@itee.uq.edu.au
Campus: St Lucia Building: General Purpose South (Map)   Room: 547
Consultation: Questions should, if possible, be asked during the Question and Answer sessions and the Consultation (C) sessions provided as part of the course. Longer meetings should be arranged by email: rakic@itee.uq.edu.au


1.4 Timetable

Timetables are available on mySI-net.

2. Aims, Objectives & Graduate Attributes

2.1 Course Aims

Team Project courses address a wide range of goals for the learner from personal development to technical experience. Working in a team you may be only lightly exposed to some technical skill areas, while deeply developing your abilities in other technical areas. You will be responsible for your learning - choose your areas of expertise and interest in conjunction with your team. The goals related to personal development, on the other hand, are the core learning goals for the course that will relate to every member of the team. During this course you will:

2.2 Learning Objectives

After successfully completing this course you should be able to:


1. TEAMWORK
1.1  Be an effective team player.
1.2  Understand your responsibilities in a team situation.

2. DESIGN
2.2  Design an electronic and software based product.
2.3  Identify and break down personal and technical problems in product design.
2.4  Implement a complete design cycle.
2.6  Choose appropriate design strategies.

3. PROJECT
3.2  Apply project management skills.
3.4  Produce, implement and devise product plans.
3.5  Deliver a product on-budget and on-time.

4. COMMUNICATION
4.2  Use ICTs for information retrieval and dissemination.
4.4  Write formal reports
4.6  Chair and attend formal meetings.

2.3. Graduate Attributes

Successfully completing this course will contribute to the recognition of your attainment of the following UQ (Undergrad Pass) graduate attributes:

GRADUATE ATTRIBUTELEARNING OBJECTIVES
A. IN-DEPTH KNOWLEDGE OF THE FIELD OF STUDY
A1. A comprehensive and well-founded knowledge in the field of study.2.2
A4. An understanding of how other disciplines relate to the field of study. 
A5. An international perspective on the field of study. 
B. EFFECTIVE COMMUNICATION
B1. The ability to collect, analyse and organise information and ideas and to convey those ideas clearly and fluently, in both written and spoken forms.3.4, 4.4
B2. The ability to interact effectively with others in order to work towards a common outcome.1.1, 3.4
B3. The ability to select and use the appropriate level, style and means of communication.3.4, 4.4
B4. The ability to engage effectively and appropriately with information and communication technologies.4.2
C. INDEPENDENCE AND CREATIVITY
C1. The ability to work and learn independently.2.2
C3. The ability to generate ideas and adapt innovatively to changing environments.2.2, 2.3, 3.4
C4. The ability to identify problems, create solutions, innovate and improve current practices.2.2, 2.3, 3.4
D. CRITICAL JUDGEMENT
D1. The ability to define and analyse problems.2.3, 3.4
D2. The ability to apply critical reasoning to issues through independent thought and informed judgement.2.6, 3.4
D3. The ability to evaluate opinions, make decisions and to reflect critically on the justifications for decisions.3.4
E. ETHICAL AND SOCIAL UNDERSTANDING
E1. An understanding of social and civic responsibility.1.2
E2. An appreciation of the philosophical and social contexts of a discipline. 
E4. A knowledge and respect of ethics and ethical standards in relation to a major area of study.1.2
E5. A knowledge of other cultures and times and an appreciation of cultural diversity. 

Successfully completing this course will contribute to the recognition of your attainment of the following Engineers Australia graduate attributes:

GRADUATE ATTRIBUTELEARNING OBJECTIVES
1. Ability to apply knowledge of basic science and engineering fundamentals2.2, 2.6, 3.4
2. Ability to communicate effectively, not only with engineers, but also with the community at large3.4, 4.4, 4.6
3. In-depth technical competence in at least one engineering discipline2.2
4. Ability to undertake problem identification, formulation and solution2.3, 2.6, 3.4
5. Ability to utilise a systems approach to design and operational performance2.3, 2.6, 3.4
6. Ability to function effectively as an individual and in multi-disciplinary and multi-cultural teams, with the capacity to be a team leader or manager as well as an effective team member1.2
7. Understanding of the social, cultural, global and environmental responsibilities of the professional engineer, and for the need for sustainable development 
8. Understanding of the principles of sustainable design and development 
9. Understanding of and commitment to professional and ethical responsibilities1.2
10. Expectation and capacity to undertake life-long learning 

3. Learning Resources

3.3 University Learning Resources

Access to required and recommended resources, plus past central exam papers, is available at the UQ Library website (http://library.uq.edu.au/search/r?SEARCH=ENGG3800).

The University offers a range of resources and services to support student learning. Details are available on the myServices website (https://student.my.uq.edu.au/).

3.4 School of Information Technology and Electrical Engineering Learning Resources

Students enrolled at St Lucia who wish to retain a hard copy of this profile can use the free print quota provided each semester to students enrolled in courses in the School of Information Technology & Electrical Engineering. For information on how to use this print quota, see the School Policy on Student Photocopying and Printing (St Lucia) (http://www.itee.uq.edu.au/about_ITEE/policies/copy-print.html). Students enrolled at the Ipswich campus will either be provided with a hard copy or given directions in class on how to obtain a free copy.

ITEE course websites can be found at http://www.itee.uq.edu.au/~COURSECODE. Many ITEE courses also have Usenet newsgroups, named uq.itee.COURSECODE. Instructions for accessing newsgroups are available at http://studenthelp.itee.uq.edu.au/faq/1stYearFAQ.html#accessnews.

3.5 Other Learning Resources & Information

Web
The course web site is available at http://www.itee.uq.edu.au/~engg3800. The course web site contains all of the information required to complete the course. You should investigate it thoroughly.

Newsgroup
The course newsgroup is uq.itee.engg3800. This group is available on both the University and School news servers (news.uq.edu.au and news.itee.uq.edu.au). Students are free to post questions (and answers!) to the newsgroup. Copies of important announcements that are posted to the newsgroup will be archived on the course web page (below). The teaching staff will monitor the newsgroup. Students are encouraged to collectively solve problems using the newsgroup - staff will only intervene when necessary.

4. Teaching & Learning Activities

4.1 Learning Activities

DateLectureOther Activities
21 Jul - 27 Jul
Tue 10:00
Introduction

Tue 11:00
Report Writing
Learning Objectives: 4.4
28 Jul - 3 Aug
Tue 10:00
Background Theory
Learning Objectives: 2.2, 2.3, 2.6, 4.2
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5
4 Aug - 10 Aug
Tue 10:00
Paper Design
Learning Objectives: 2.2, 2.3, 2.6

Tue 11:00
Planning
Learning Objectives: 3.2, 3.4, 3.5
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5
11 Aug - 17 Aug
Tue 10:00
PCB Layout
Learning Objectives: 2.2
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
18 Aug - 24 Aug
Tue 10:00
Construction
Learning Objectives: 2.2, 3.5

Tue 11:00
Practical Electronics
Learning Objectives: 2.2, 2.3, 3.5
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
25 Aug - 31 Aug
Tue 10:00
Information Resources : Guest lecturer, Ms Loretta Atkinson
Learning Objectives: 3.4, 4.2, 4.4
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
1 Sep - 7 Sep
Tue 10:00
Is it a good idea to patent your good idea : Guest lecturer, Dr Andrew Bradley
Learning Objectives: 4.2, 4.4
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
8 Sep - 14 Sep
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
15 Sep - 21 Sep
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
22 Sep - 28 Sep
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
29 Sep - 5 Oct
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
6 Oct - 12 Oct
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2
13 Oct - 19 Oct
Mon 00:00 - Fri 00:00
Team Meeting (General Contact)
Learning Objectives: 1.1, 1.2, 4.6

Tue - Fri
Tutor Consultation in Lab (Practical)
Learning Objectives: 2.2, 2.3, 2.6, 3.5

Tue 00:00 - Fri
Question and Answer Sessions (Discussion): Weekly discussion with lecturer about anything you like to do with team project.
Learning Objectives: 2.2, 2.6, 3.2

5. Assessment

5.1 Assessment Summary

This is a summary of the assessment in the course. For detailed information on each assessment, see 5.5 Assessment Detail below.

Assessment Task
Due Date
Weighting
Learning Objectives
Report
Report Series (individual)
Dates as advised on course web page.
20%
2.2, 2.3, 3.4, 4.4
Meetings
Performance in Team Meetings (individual)
Assessed during allocated meeting times.
15%
1.1, 3.2, 4.6
Peer Assessment
Assessment of Individual Performance (individual)
During project demonstration.
25%
1.1, 1.2
Product
Product Mark (team)
20 Oct 08 10:00
40%
1.1, 1.2, 2.2, 2.3, 2.4, 2.6, 3.2, 3.4, 3.5, 4.2

5.2 Course Grading


Grade 1, Fail: Fails to demonstrate most or all of the basic requirements of the course:

less than 20%



Grade 2, Fail: Demonstrates clear deficiencies in understanding and applying fundamental concepts; communicates information or ideas in ways that are frequently incomplete or confusing and give little attention to the conventions of the discipline:

20% - 39%



Grade 3, Fail: Demonstrates superficial or partial or faulty understanding of the fundamental concepts of the field of study and limited ability to apply these concepts; presents undeveloped or inappropriate or unsupported arguments; communicates information or ideas with lack of clarity and inconsistent adherence to the conventions of the discipline:

40% - 49%



Grade 4, Pass: Demonstrates adequate understanding and application of the fundamental concepts of the field of study; develops routine arguments or decisions and provides acceptable justification; communicates information and ideas adequately in terms of the conventions of the discipline:

50% - 64%



Grade 5, Credit: Demonstrates substantial understanding of fundamental concepts of the field of study and ability to apply these concepts in a variety of contexts; develops or adapts convincing arguments and provides coherent justification; communicates information and ideas clearly and fluently in terms of the conventions of the discipline:

65% - 74%



Grade 6, Distinction: As for 5, with frequent evidence of originality in defining and analysing issues or problems and in creating solutions; uses a level, style and means of communication appropriate to the discipline and the audience:

75% - 84%



Grade 7, High Distinction: As for 6, with consistent evidence of substantial originality and insight in identifying, generating and communicating competing arguments, perspectives or problem solving approaches; critically evaluates problems, their solutions and implications:

more than 84%



Other Requirements & Comments : Percentages will be rounded to nearest whole value before grade boundaries are applied.

5.3 Late Submission

There will be a penalty of 1 mark deducted from the project assessment for each hour (or part thereof) that the project is handed in late.

There will be a penalty of 1 mark deducted from the meeting assessment for each minute (or part thereof) that you are late to attend a meeting.

For every day or part thereof which any report is submitted late, 20% of the marks allocated to that report will be deducted from the total mark. Late submissions must be made to the ITEE office on level 2 of the GP South building. Extensions will be granted only for medical or compassionate reasons. Application for an extension must be made before the due date to the course coordinator.

5.5 Assessment Detail


Report Series (individual)
Type: Report
Learning Objectives Assessed: 2.2, 2.3, 3.4, 4.4
Due Date:
         Dates as advised on course web page.
Weight: 20%
Task Description:

Report 1 (5%): Team description (all to hand in individual reports)
Report 2 (10%): Report on Project Plan (one member to prepare and hand in on behalf of the team)
Report 3 (10%): Report on Paper Design (one member to prepare and hand in on behalf of the team)
Report 4 (10%): Manuals for Operation and Maintenance (one member to prepare and hand in on behalf of the team)
Report 5 (10%): Report on Final Design (one member to prepare and hand in on behalf of the team)
Report 5A (10%): Report on Final Design as a magazine article (For teams of five only. Fifth member to prepare and hand in on behalf of the team )
Report 6 (5%): Reflective Report on Design and Management (all to hand in individual reports)

Unlike previous years, ALL reports are used in the determination of your mark.

Format and Presentation
All reports must use a 12pt Times font with one and a half line spacing (1.5) and 25mm margins all round on A4 white paper. Reports that do not conform to the above criteria OR exceed the maximum quoted length (excluding the title page, the references and any appendices) will be returned for resubmission within one week and will be penalized by 50% when they are subsequently remarked. All reports should be written in THIRD PERSON, failure to do so may result in loss of marks.

It is a rule of this school that individual written assignments must be accompanied with one of the approved front sheets, correctly filled in signed and dated. Any individual assignment received without this front sheet will not be marked.  If you are submitting a report on behalf of your TEAM or GROUP then you must use the Group submission front sheet. The responsible team member will fill in and sign the first box. The responsible team member and all the other members of his or her team must fill in and sign the second box. The rest of the form should be filled in in the usual manner. Any group assignment received without the group front sheet filled in as instructed will not be marked.

You may use the word processor and printer in the lab to prepare your report during the normal lab hours. Neat hand written assignments are acceptable. Grade marks will be lost for poor presentation. Your report should be easy to read and clearly set out. Reports that do not reach the minimum presentation standard (including reports with consistently poor grammar and spelling) will be penalised (50%) and returned for resubmission within one week.

Failure to submit a report will result in a mark of zero for that report and will count as half of the total report assessment.



Performance in Team Meetings (individual)
Type: Meetings
Learning Objectives Assessed: 1.1, 3.2, 4.6
Due Date:
         Assessed during allocated meeting times.
Weight: 15%
Task Description:

Your performance in four formal team meetings will be assessed by the lecturer or tutor. You will be assessed once as the chair person of the meeting (6%) and for three occasions as a participant of the meeting (3 x 3%). For teams with three members, one member will repeat as chair with their best chair mark to count (6%) and the lesser mark as (3%). For teams with five members, there will be a fifth team meeting scheduled with each member receiving their own chair mark, and the best three of their participant marks.



Assessment of Individual Performance (individual)
Type: Peer Assessment
Learning Objectives Assessed: 1.1, 1.2
Due Date:
         During project demonstration.
Weight: 25%
Task Description:

Towards the end of semester, you will be asked to evaluate each member of your team. They will of course be evaluating you. This evaluation will be performed by each team member filling out a peer assessment form which will give a grade of 0 - 5. Team members are to use the following criteria:
Team Player - Did this person work as a member of a team? Did they wait to be told what to do? Alternatively, did they attempt to control the whole project?
Creative Input - The extent to which this team member contributed to generating new ideas in the project, and general problem solving ability.
Technical Contribution - The technical skills that this team member brought to the project in areas such as circuit design, software design, PCB layout and assembly skills. This criteria does not apply to Managers.
Reliability - Did this person perform his or her assignments effectively and on-time? Did this person respond to emails and return phone calls?
Hard Work - The extent to which this person slogged away at their appointed tasks, regardless of their success in achieving good outcomes.
Communication - Was this person easy to communicate with? Did you have difficulties understanding their issues? Did they have difficulties understanding yours?
Meeting Attendance - Did this person attend meetings on-time and every week?

The calculation of your final peer assessment grade is normalised against the performance of the product and against the team size. The formula that will be used is:
(4 x Your Mark x 15 / Total of Peer Marks in Your Team) x (Project Mark / 50)
where your mark is a mark between 0 and 15 inclusive based on your team members' peer assessment of you.


Submission: Submitted during product assessment

Product Mark (team)
Type: Product
Learning Objectives Assessed: 1.1, 1.2, 2.2, 2.3, 2.4, 2.6, 3.2, 3.4, 3.5, 4.2
Due Date:
         20 Oct 08 10:00
Weight: 40%
Task Description:

Assessment will initially be carried out by your tutor, with a subsequent checking of all products and grades by the lecturer. The assessment scheme is biased towards completeness. To get a good grade the product must be sufficiently implemented for the customer to be able to use it in its operational environment, even if it might not quite meet the specifications. This means that circuits built on prototyping board will not do very well. You will be better off from an assessment point of view to have something solidly built that may not have all of the required functionality.

The system must be delivered in a testable form by the due date. There will be a penalty of 1 mark deducted from the demonstration assessment for each hour (or part thereof) that the project is handed in late. There will be bonus of 1 mark for every full working day early that the project is handed in, up to a maximum of 5 marks. The system must come in under budget ($100). There will be a penalty of 1 mark deducted from the demonstration assessment for each $1 (or part thereof) over budget. There will be a bonus of 1 mark added to the demonstration assessment for every full $10 under budget. Bonuses for early hand in and for under budget are ONLY awarded if the product satisfies the criteria of Full Functionality as described in the individual product specification currently in force.

The mark will be based mainly on the performance of the product during evaluation. It is very important that your product is functioning correctly during the evaluation session, and that clear instructions are provided as to how the product is operated. Consideration of past performance or re-evaluation of the product at a later date will not be entered into.

The descriptions below indicate typical performance of products in each grade band.
Excellent (85%+) Your product fulfils the customer's requirements in all respects and contains at least one enhancement of functionality which significantly exceeds the original specification. The design and implementation are sufficiently complete that the customer can easily trial the product in its intended operational environment.
Very Good (75-84%) Your product fulfils all of the customer's requirements. The design and implementation are sufficiently complete that the customer can trial the product in its intended operational environment.
Good (65%-74%) Your product fulfils most of the customer's requirements; but may still have some bugs. The design and implementation are sufficiently complete that the customer can trial the product in a controlled environment. The documentation shows the exact details of the work required to complete the product.
Pass (50%-64%) Your product can fulfil some of the customer's requirements; but cannot really be used for the intended purpose. The project is in a state sufficient to convince the client that the team is capable of finishing the product, given more time for implementation. The documentation shows most of the details of the work required to complete the product.
Conceded Pass (40%-49%) While you do not have a complete product, you can show that most of the key subsystems are implemented and working to some degree. There is evidence that you have tried hard to finish the product, even if you cannot convince the client that you are capable of doing so. There is documentation showing at least some details of the work to be completed.
Poor (20%-39%) You can show some working subsystems. You have done at least some work on the project.
Very Poor (0-19%) None of your subsystems can be shown to function. There is no evidence that you have made any serious attempt to solve the problem, or your product shows evidence of plagiarism and/or collusion


Submission: The product is to be delivered to the tutor.

6. Policies & Guidelines

 
This section contains the details of and links to the most relevant policies and course guidelines. For further details on University Policies please visit myAdvisor and the University Handbook of Policies and Procedures.

6.1 Assessment Related Policies and Guidelines

University Policies & Guidelines

An overview of the University’s assessment-related policies can be found on myAdvisor (http://www.uq.edu.au/myadvisor/index.html?page=2910).

Academic Integrity
It is the University's task to encourage ethical scholarship and to inform students and staff about the institutional standards of academic behaviour expected of them in learning, teaching and research. Students have a responsibility to maintain the highest standards of academic integrity in their work. Students must not cheat in examinations or other forms of assessment and must ensure they do not plagiarise.

Plagiarism
The University has adopted the following definition of plagiarism:

Plagiarism is the act of misrepresenting as one's own original work the ideas, interpretations, words or creative works of another. These include published and unpublished documents, designs, music, sounds, images, photographs, computer codes and ideas gained through working in a group. These ideas, interpretations, words or works may be found in print and/or electronic media.

Students are encouraged to read the UQ Academic Integrity and Plagiarism policy (http://www.uq.edu.au/hupp/index.html?page=25128) which makes a comprehensive statement about the University's approach to plagiarism, including the approved use of plagiarism detection software, the consequences of plagiarism and the principles associated with preventing plagiarism.

Feedback on Assessment
Feedback is essential to effective learning and students can expect to receive appropriate and timely feedback on all assessment. For a detailed explanation of the feedback you are entitled to, you should consult the policy on Student Access to Feedback on Assessment. (http://www.uq.edu.au/hupp/index.html?page=25109)

As a student you have a responsibility to incorporate feedback into your learning; make use of the assessment criteria that you are given; be aware of the rules, policies and other documents related to assessment; and provide teachers with feedback on their assessment practices.

There are certain steps you can take if you feel your result does not reflect your performance. Please refer to the myAdvisor web site. (http://www.uq.edu.au/myadvisor/index.html?page=2953)

School of Information Technology and Electrical Engineering Assessment Guidelines

Misconduct

Further to the statement on academic integrity and plagiarism above, students are required to read and understand the ITEE policy on Student Misconduct (http://www.itee.uq.edu.au/about_ITEE/policies/student-misconduct.html).

Late Arrival or Non-attendance at Examinations

The policy and procedure for late arrival or non-attendance at centrally controlled examinations is set out in the University's Examinations policy (HUPP 3.30.5), sections 8 and 10.2.

The way in which late arrival at a School-controlled examination is dealt with will be at the discretion of the course coordinator, who may be guided by the policy for centrally controlled exams.

In the case that a student requests a special exam for a School-controlled exam, the request will be considered and, if allowed, the timing shall be determined by the course coordinator, in consultation with the School's Chief Examiner where necessary, and in accordance with HUPP 3.30.5. Unless otherwise indicated in the Course Profile, applications must be made in writing to the Head of School no later than one week after the exam. Late applications will not be accepted.
 
Examination Feedback
 
In addition to the advice above, students wishing to view examination answer scripts and/or question papers should consult with the School office (Room 217, General Purpose South Building [78], St Lucia; Room 218, Building 1, Ipswich) regarding arrangements. The ITEE policy on exam script viewing is available at http://study.itee.uq.edu.au/current_students/exam_script_viewing.html.

Supplementary Assessment

If you fail this course you may be eligible for supplementary assessment - see the general award rules and/or your program rules for details. You should note that even though you may be eligible for supplementary assessment under these rules, in some circumstances there may be no practical assessment that can be offered to allow you to meet the minimum passing requirements. These circumstances may include failure based on:
  • group or team based assessment;
  • attendance or class participation requirements;
  • laboratory-based assessment, where laboratories can't practically be made available after classes have finished;
  • project or thesis-based assessment, where a significant period of time would be required to undertake supplementary assessment;
  • progressive assessment, where subsequent assessment items build on earlier assessment items; or
  • multiple assessment items, where it is impractical to offer multiple supplementary assessment items.
If the course coordinator determines that there is no practical supplementary assessment that can be offered to allow you to improve your grade, then you will not be offered supplementary assessment and your grade will remain unchanged.

6.2 Other Policies and Guidelines

University Policies and Guidelines

Placement Courses
Students on a placement course – also known as a work placement, internship, industry study, industry experience, clinical practice, clinical placement, practical work, practicum, fieldwork, teaching practice – should refer to the University policy, Placement Courses (http://www.uq.edu.au/hupp/index.html?page=25120) for detailed information.
 
Working with Children
Students whose studies include a professional/work placement, internship, clinical practice, teaching practice or other similar activity which involves them in regular contact with children should refer to the University policy, Working with Children Check - "blue card" (http://www.uq.edu.au/hupp/index.html?page=25004) to find out how to apply for a ‘blue card’.
 
Students with a Disability
Any student with a disability who may require alternative academic arrangements, including assessment, in the course/program is encouraged to seek advice at the commencement of the semester from a Disability Adviser at Student Support Services. Refer to the University policy, Students with a Disability (Disability Action Plan) (http://www.uq.edu.au/hupp/index.html?page=25122) and to the policy on Special Arrangements for Examinations for Students with a Disability (http://www.uq.edu.au/hupp/index.html?page=25111

Where an adjustment is made to an accredited program, it is the responsibility of the relevant Faculty to liaise with professional and registration bodies regarding the acceptability of the change/s.  

Occupational Health and Safety
Undergraduate Students (http://www.uq.edu.au/hupp/index.html?page=25055) and Postgraduate Students (http://www.uq.edu.au/hupp/index.html?page=25057) should be familiar with the University policies on occupational health and safety in the laboratory.

Other School of Information Technology and Electrical Engineering Guidelines

Ethical Clearance
If your course involves assignment or project work involving human subjects or human-related materials, you must investigate the need for ethical clearance and obtain it when required. Information on ethical clearance can be found at http://www.uq.edu.au/research/orps/index.html?page=5064&pid=5256.

Learning Summary

 

Below is a table showing the relationship between the learning objectives for this course and the broader graduate attributes developed, the learning activities used to develop each objective and the assessment task used to assess each objective.

Learning Objectives

After successfully completing this course you should be able to:

1. TEAMWORK
1.1  Be an effective team player.
1.2  Understand your responsibilities in a team situation.
2. DESIGN
2.2  Design an electronic and software based product.
2.3  Identify and break down personal and technical problems in product design.
2.4  Implement a complete design cycle.
2.6  Choose appropriate design strategies.
3. PROJECT
3.2  Apply project management skills.
3.4  Produce, implement and devise product plans.
3.5  Deliver a product on-budget and on-time.
4. COMMUNICATION
4.2  Use ICTs for information retrieval and dissemination.
4.4  Write formal reports
4.6  Chair and attend formal meetings.


Assessment & Learning Activities

  Learning Objectives
  1.1 1.2 2.2 2.3 2.4 2.6 3.2 3.4 3.5 4.2 4.4 4.6
Learning Activities
Introduction (Lecture)                        
Report Writing (Lecture)                    
selected
 
Team Meeting (General Contact)
selected
selected
                 
selected
Tutor Consultation in Lab (Practical)    
selected
selected
 
selected
   
selected
     
Background Theory (Lecture)    
selected
selected
 
selected
     
selected
   
Paper Design (Lecture)    
selected
selected
 
selected
           
Planning (Lecture)            
selected
selected
selected
     
Question and Answer Sessions (Discussion)    
selected
   
selected
selected
         
PCB Layout (Lecture)    
selected
                 
Construction (Lecture)    
selected
         
selected
     
Practical Electronics (Lecture)    
selected
selected
       
selected
     
Information Resources (Lecture)              
selected
 
selected
selected
 
Is it a good idea to patent your good idea (Lecture)                  
selected
selected
 
Assessment Tasks
Report Series (individual)    
selected
selected
     
selected
   
selected
 
Performance in Team Meetings (individual)
selected
         
selected
       
selected
Assessment of Individual Performance (individual)
selected
selected
                   
Product Mark (team)
selected
selected
selected
selected
selected
selected
selected
selected
selected
selected
   

Graduate Attributes

Successfully completing this course will contribute to the recognition of your attainment of the following UQ (Undergrad Pass) graduate attributes:

  Learning Objectives
  1.1 1.2 2.2 2.3 2.4 2.6 3.2 3.4 3.5 4.2 4.4 4.6
Graduate Attributes
A IN-DEPTH KNOWLEDGE OF THE FIELD OF STUDY
A1. A comprehensive and well-founded knowledge in the field of study.    
selected
                 
A4. An understanding of how other disciplines relate to the field of study.                        
A5. An international perspective on the field of study.                        
B EFFECTIVE COMMUNICATION
B1. The ability to collect, analyse and organise information and ideas and to convey those ideas clearly and fluently, in both written and spoken forms.              
selected
   
selected
 
B2. The ability to interact effectively with others in order to work towards a common outcome.
selected
           
selected