MMDS1400 - Sem 1 2008 - St Lucia - Internal

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Printed: 22 February 2008, 12:20PM
This printed course profile is valid at the date and time specified above. The course profile may be subject to change during the semester – the online version is the authoritative version.

1. General Course Information

1.1 Course Details

Course Code: MMDS1400 Course Title: Introduction to Web Design
Coordinating Unit: School of Information Technology and Electrical Engineering
Semester: Semester 1, 2008    Mode: Internal
Level: Undergraduate
Location: St Lucia
Number of Units: 2    Contact Hours Per Week: 1L1T2P
Incompatible: IENV7961 or MMDS7961
Course Description: Introduces programming to visually-focused students using scripting languages, within an exploratory problem-based learning approach. Basic programming constructs; solving problems by building abstractions; practical exercises involving automating repetitive tasks, composing computational objects & embedding. Broad understanding of programming for future professional work in multi-disciplinary team-based environments.

1.2 Course Introduction

This course presents the principles of web design underpinning Human Computer Interaction. Students will be introduced to the stages of analysis, design, development and evaluation. Internet programming skills for web technology include XHTML, CSS, JavaScript and PHP.

1.3 Course Staff

Course Coordinator: Dr Kathryn Egea
Phone: 3365 2864     Email: kegea@itee.uq.edu.au Homepage: www.itee.uq.edu.au/~kegea
Campus: St Lucia Building: General Purpose South (Map)   Room: 204c

Lecturer: Dr Soon Kyeong Kim
Phone: 33654917     Email: soon@itee.uq.edu.au Homepage: www.itee.uq.edu.au/~soon
Campus: St Lucia Building: General Purpose South (Map)   Room: 304


1.4 Timetable

Timetables are available on mySI-net.

Additional Timetable Information

Timetable available from Course Website

www.itee.uq.edu.au/~mmds1400

Students must sign up for one one-hour tutorial session and one two-hour pracs using mySI-Net before the end of week 1. Students will form teams of 3 or 4 (preferred) in the tutorial in week 2.


2. Aims, Objectives & Graduate Attributes

2.1 Course Aims

The aims of this course are to provide students with an introduction to the key principles and concepts of Human Computer Interaction and the various analysis and design techniques in the methodology of user-centered development, and how to apply these principles, concepts and techniques to the development of websites. This course also provides a comprehensive introduction to the latest web technologies. 

2.2 Learning Objectives

After successfully completing this course you should be able to:

1  understand and apply basic concepts in Human Computer Interaction (HCI) to web design
2  understand and apply the methodology of user-centered development
3  demonstrate knowledge of web accessibility, standard compliance, globalization, personalization, and trust as related to the Web
4  create and control Web pages using XHTML and CSS
5  add interactivity to WWW pages using JavaScript, DHTML and PHP
6  organise and work in teams, following the user-centered design methodology

2.3. Graduate Attributes

Successfully completing this course will contribute to the recognition of your attainment of the following UQ (Undergrad Pass) graduate attributes:

GRADUATE ATTRIBUTELEARNING OBJECTIVES
A. IN-DEPTH KNOWLEDGE OF THE FIELD OF STUDY
A1. A comprehensive and well-founded knowledge in the field of study.1, 2, 3, 4, 5, 6
A4. An understanding of how other disciplines relate to the field of study.2, 6
A5. An international perspective on the field of study.1, 3
B. EFFECTIVE COMMUNICATION
B1. The ability to collect, analyse and organise information and ideas and to convey those ideas clearly and fluently, in both written and spoken forms.1, 2, 4, 5, 6
B2. The ability to interact effectively with others in order to work towards a common outcome.1, 2, 3, 6
B3. The ability to select and use the appropriate level, style and means of communication.1, 2, 6
B4. The ability to engage effectively and appropriately with information and communication technologies.1, 2, 4, 5, 6
C. INDEPENDENCE AND CREATIVITY
C1. The ability to work and learn independently.4, 5, 6
C3. The ability to generate ideas and adapt innovatively to changing environments.1, 2, 3, 6
C4. The ability to identify problems, create solutions, innovate and improve current practices.1, 2, 3, 6
D. CRITICAL JUDGEMENT
D1. The ability to define and analyse problems.1, 2, 3, 5, 6
D2. The ability to apply critical reasoning to issues through independent thought and informed judgement.2, 5, 6
D3. The ability to evaluate opinions, make decisions and to reflect critically on the justifications for decisions.1, 2, 3, 6
E. ETHICAL AND SOCIAL UNDERSTANDING
E1. An understanding of social and civic responsibility.1, 2, 3, 6
E2. An appreciation of the philosophical and social contexts of a discipline.1, 2, 3
E4. A knowledge and respect of ethics and ethical standards in relation to a major area of study.2, 3, 6
E5. A knowledge of other cultures and times and an appreciation of cultural diversity.1, 2, 3, 6

3. Learning Resources

3.1 Required Resources

Sebesta, R.W., 2005/2007/2008. Programming the World Wide Web, 3rd or 4th edition, Pearson Addison Wesley  (Call Number  QA76.625 .S42 2006 ) URL
 
McCracken, D.D. and Wolfe, R.J., 2004. User Centered Website Development : a human computer interaction approach, Pearson Prentice Hall, New Jersey. (Call Number: TK5105.888 .M376 2004) URL
 

3.2 Recommended Resources

W3Schools URL
 

3.3 University Learning Resources

Access to required and recommended resources, plus past central exam papers, is available at the UQ Library website (http://library.uq.edu.au/search/r?SEARCH=MMDS1400).

The University offers a range of resources and services to support student learning. Details are available on the myServices website (https://student.my.uq.edu.au/).

3.4 School of Information Technology and Electrical Engineering Learning Resources

Students enrolled at St Lucia who wish to retain a hard copy of this profile can use the free print quota provided each semester to students enrolled in courses in the School of Information Technology & Electrical Engineering. For information on how to use this print quota, see the School Policy on Student Photocopying and Printing (St Lucia) (http://www.itee.uq.edu.au/about_ITEE/policies/copy-print.html). Students enrolled at the Ipswich campus will either be provided with a hard copy or given directions in class on how to obtain a free copy.

ITEE course websites can be found at http://www.itee.uq.edu.au/~COURSECODE. Many ITEE courses also have Usenet newsgroups, named uq.itee.COURSECODE. Instructions for accessing newsgroups are available at http://studenthelp.itee.uq.edu.au/faq/1stYearFAQ.html#accessnews.

3.5 Other Learning Resources & Information

The WWW site for this course is at http://www.itee.uq.edu.au/~mmds1400/ The news group for this course is at news://news.uq.edu.au/uq.itee.mmds1400

 

Tutorials:

Tutorials in this course help students understand and apply the design concepts underpinning HCI covered in the lectures, working in teams of 3 to 4.

Teams:

The same teams will undertake the three group assignments and where presentations of assignment work are required, these will happen during the tutorial class. Participation during tutorials forms part of the course assessment.

4. Teaching & Learning Activities

4.1 Learning Activities

Date
Activity
Learning Objectives
Reading
25 Feb 08 09:00 - 23 May 08 17:00
Web design and web technologies (Lecture Series): Introduction to the key principles and concepts of Human Computer Interaction and the various analysis and design techniques in the methodology of user-centered development, and how to apply these principles, concepts and techniques to the development of websites. This course also provides a comprehensive introduction to the latest web technologies.
4, 5, 1, 2, 3
HCI text ; technology text ; W3C
3 Mar 08 09:00 - 16 May 08 15:00
weekly tutorial classes (Tutorial Series): Understand principles of HCI for Web design through discussion and application using team work
6, 1, 2
HCI text ;
3 Mar 08 09:00 - 16 May 08 17:00
weekly practical classes (Practical): Understand and learn the latest web technologies, applying them to develop web sites
4, 5, 1, 3
technology text ; W3C

5. Assessment

5.1 Assessment Summary

This is a summary of the assessment in the course. For detailed information on each assessment, see 5.5 Assessment Detail below.

Assessment Task
Due Date
Weighting
Learning Objectives
Practical
Weekly practical exercises(individual)
3 Mar 08 09:00 - 16 May 08 17:00
Course website
18%
(9 exercises 2% each)
1, 4, 5
Tutorial Participation
Design and peer feedback (individual)
3 Mar 08 09:00 - 16 May 08 17:00
Course website
8%
1, 2, 6
Reflection
Professional Review (Individual)
3 Mar 08 09:00 - 4 Jun 08 22:00
Course website
4%
1, 6
Assignment-1
User and task analysis (team)
4 Mar 08 16:00 - 20 Mar 08 17:00
10%
1, 2, 6
Assignment-2
Design and prototype(team)
1 Apr 08 16:00 - 24 Apr 08 17:00
15%
1, 2, 3, 4, 6
Assignment-3
Implementation and demonstration (team)
29 Apr 08 16:00 - 22 May 08 17:00
Demonstration is scheduled for Week 13.
20%
1, 2, 3, 4, 5, 6
Exam - during Exam Period (Central)
final exam
Examination Period
25%
1, 2, 3, 4, 5

5.2 Course Grading


Grade 1, Fail: Fails to demonstrate most or all of the basic requirements of the course: 1<= total marks < 20

      The minimum percentage required for a grade of 1 is: 0%

Grade 2, Fail: Demonstrates clear deficiencies in understanding and applying fundamental concepts; communicates information or ideas in ways that are frequently incomplete or confusing and give little attention to the conventions of the discipline: 20 <= total marks < 45

Grade 3, Fail: Demonstrates superficial or partial or faulty understanding of the fundamental concepts of the field of study and limited ability to apply these concepts; presents undeveloped or inappropriate or unsupported arguments; communicates information or ideas with lack of clarity and inconsistent adherence to the conventions of the discipline: 45 <= total marks < 50

Grade 4, Pass: Demonstrates adequate understanding and application of the fundamental concepts of the field of study; develops routine arguments or decisions and provides acceptable justification; communicates information and ideas adequately in terms of the conventions of the discipline: 50 <= total marks < 65

Grade 5, Credit: Demonstrates substantial understanding of fundamental concepts of the field of study and ability to apply these concepts in a variety of contexts; develops or adapts convincing arguments and provides coherent justification; communicates information and ideas clearly and fluently in terms of the conventions of the discipline: 65 <= total marks < 75

Grade 6, Distinction: As for 5, with frequent evidence of originality in defining and analysing issues or problems and in creating solutions; uses a level, style and means of communication appropriate to the discipline and the audience: 75 <= total marks < 85

Grade 7, High Distinction: As for 6, with consistent evidence of substantial originality and insight in identifying, generating and communicating competing arguments, perspectives or problem solving approaches; critically evaluates problems, their solutions and implications: 85 <= total marks 

5.3 Late Submission

Practical and tutorial assessments will NOT be marked after the deadline.

No extensions are given for all other assignments expect in extraordinary personal circumstances (documented medical evidence or family emergency).  Please allow plenty of time for submission to the online assignment submission system as many students are attempting the same task at the same time.

Personal hardware or computer failures are not grounds for extension.

5.4 Other Assessment Information

Marks are given for this course based on an individual and team assessment component.

Team Assignment Grading

Teams of three or four students will be established in the first tutorial class (week 2). The mark for each team assignment will be divided between team members according to percentages agreed to collectively by the team. These percentages are normally constrained to lie in the following ranges:

3 member teams: min share = 27;  max share = 40; equal share = 33.3
4 member teams: min share = 20; max share = 30; equal share = 25

Each team assignment will be given an overall mark, which will then be allocated to team members as follows:

  1. On each assignment coversheet, the team will agree on the percentage contribution of each team member.
  2. The individual mark for each team member is the overall mark multiplied by the number of team members multiplied by the percentage contribution agreed to for that team member.
  3. The maximum mark for any team member is capped at the maximum mark for the assignment

Return of Assignments

Assignments will be returned through tutorials. Any items not claimed in the corresponding tutorial may be collected from the course coordinator.

5.5 Assessment Detail


Weekly practical exercises(individual)
Type: Practical
Learning Objectives Assessed: 1, 4, 5
Due Date:
         3 Mar 08 09:00 - 16 May 08 17:00    Course website
Weight: 18%
(9 exercises 2% each)
Task Description: Exercises to be presented to tutor for marking as shown at the course website.
Criteria & Marking:

Practical exercises are competency-based assignments. 

Marks for a prac exercise will be awarded on the basis of 2 or zero (no partial mark). The exercise can be done at home or in the lab at any time. You may do the exercises as many times as you want. However, you MUST present your work to the tutor in the lab at the times of our MMDS1400 prac sessions before or in Due Week (see course website link for Pracs). The lab tutor will give marks to your work immediately after your work is presented. 


Submission: marked by tutors in class

Design and peer feedback (individual)
Type: Tutorial Participation
Learning Objectives Assessed: 1, 2, 6
Due Date:
         3 Mar 08 09:00 - 16 May 08 17:00    Course website
Weight: 8%
Task Description:

Tutorials discuss and apply design concepts from lectures to a semester long project for the design, prototype and evaluation of a first year website for IT and MM students. 


Criteria & Marking:

This task requires active participation in your assigned tutorial class with other team members on tutorial activities, and assessed by the tutor.

Each tutorial will be assessed as follows: 0 %- non attendance; 0.5% attendance with no participation, 1% for attendance and participation.  Students arriving more than 15 minutes after the start of the session or leaving before the end of the session will be deemed to have missed that session.

The tutorial participation mark will be the sum of the 8 best marks for individual tutorials (Weeks 2-11, not week 10).  If the student attends less than 8 tutorials, and can provide documentary evidence (e.g. medical certificate) for their missing attendance, then the total tutorial mark will be scaled according to the number of tutorials attended.



Professional Review (Individual)
Type: Reflection
Learning Objectives Assessed: 1, 6
Due Date:
         3 Mar 08 09:00 - 4 Jun 08 22:00    Course website
Weight: 4%
Task Description:

Task 1 (2%)

This weekly task requires students to monitor their times of working on this course each week - class, individual ('solo') and team. This is to occur from week 2 to week 13, including mid-semester break. The recording of the time monitoring for each week is due on Wednesday, 10pm of the following week. Please place this at the course website, under the Time Monitoring link.

The activity associated with this assessment item is intended to help students monitor their use of time so they can improve their time management. 

Task 2 (2%)

Students are asked to submit a reflection on their time of engagement in the course over the semester and the outcomes that they achieved.  This is not to be longer than one page, with a minumum of 100 words.

This process of reflection provides students professional practice in designing and developing web interfaces for an employer.  It will also help students to focus on their personal effort in the course.

More details of both tasks can be found at the course website, under Time Monitoring.


Criteria & Marking:

Time Management submission -  full completion 2%, missing 1-3 weeks: 1%; missing more than 3 weeks: 0%;

Reflection exercise - 2%. Mark will be based on students ability to link their time-effort skills to performance in the course.  Criteria will be given out in lectures in week 11.


Submission: Reflection task to be submitted electronically via the school’s assignment submission web page: http://submit.itee.uq.edu.au.

User and task analysis (team)
Type: Assignment-1
Learning Objectives Assessed: 1, 2, 6
Due Date:
         4 Mar 08 16:00 - 20 Mar 08 17:00
Weight: 10%
Task Description:

For user-centered development, "learning by doing " is the most effective approach. In this assignment, working as a team of 3 or 4 students, you are required to find a "client" with the goal of creating a website for them. Perform the various analysis activities in the user-centered website development methodology and produce an analysis report describing your methods and findings.


Criteria & Marking: To be supplied with assignment details.

Submission: Deliverables for assignments are to be submitted electronically via the school’s assignment submission web page: http://submit.itee.uq.edu.au. In addition for group assignments, an assignment-specific paper cover sheet signed by all assignment authors must be submitted in the assignment box for MMDS1400 on level 1 G.P. South (Building 78).



Design and prototype(team)
Type: Assignment-2
Learning Objectives Assessed: 1, 2, 3, 4, 6
Due Date:
         1 Apr 08 16:00 - 24 Apr 08 17:00
Weight: 15%
Task Description:

In this assignment, you are required to design a prototype for the website that you analysed in Assignment 1. Your design report should provide evidence of the user-centered website development process that you used including alternative designs (prototypes), evaluation, a summary of feedback obtained from tutorial classes and your design improvements.


Criteria & Marking: To be supplied with assignment details.

Submission: Deliverables for assignments are to be submitted electronically via the school’s assignment submission web page: http://submit.itee.uq.edu.au. In addition for group assignments, an assignment-specific paper cover sheet signed by all assignment authors must be submitted in the assignment box for MMDS1400 on level 1 G.P. South (Building 78).



Implementation and demonstration (team)
Type: Assignment-3
Learning Objectives Assessed: 1, 2, 3, 4, 5, 6
Due Date:
         29 Apr 08 16:00 - 22 May 08 17:00    Demonstration is scheduled for Week 13.
Weight: 20%
Task Description:

In this assignment, you are required to implement the website that you designed in Assignment 2 and evaluate the website through user testing until it is error-free. Demonstrate your website with scenarios at an allocated time in Week 13.  


Criteria & Marking: To be supplied with assignment details.

Submission: Deliverables for assignments are to be submitted electronically via the school’s assignment submission web page: http://submit.itee.uq.edu.au. In addition for group assignments, an assignment-specific paper cover sheet signed by all assignment authors must be submitted in the assignment box for MMDS1400 on level 1 G.P. South (Building 78).



final exam
Type: Exam - during Exam Period (Central)
Learning Objectives Assessed: 1, 2, 3, 4, 5
Due Date:
         Examination Period
Weight: 25%
Perusal: 10 minutes
Duration: 120 minutes
Format: Multiple-choice, Short answer
Task Description: open book, multi-choice and short answer final exam
Criteria & Marking: Answers will be assessed for correctness, appropriateness and relevance.


6. Policies & Guidelines

 
This section contains the details of and links to the most relevant policies and course guidelines. For further details on University Policies please visit myAdvisor and the University Handbook of Policies and Procedures.

6.1 Assessment Related Policies and Guidelines

University Policies & Guidelines

An overview of the University’s assessment-related policies can be found on myAdvisor (http://www.uq.edu.au/myadvisor/index.html?page=2910).

Academic Integrity
It is the University's task to encourage ethical scholarship and to inform students and staff about the institutional standards of academic behaviour expected of them in learning, teaching and research. Students have a responsibility to maintain the highest standards of academic integrity in their work. Students must not cheat in examinations or other forms of assessment and must ensure they do not plagiarise.

Plagiarism
The University has adopted the following definition of plagiarism:

Plagiarism is the act of misrepresenting as one's own original work the ideas, interpretations, words or creative works of another. These include published and unpublished documents, designs, music, sounds, images, photographs, computer codes and ideas gained through working in a group. These ideas, interpretations, words or works may be found in print and/or electronic media.

Students are encouraged to read the UQ Academic Integrity and Plagiarism policy (http://www.uq.edu.au/hupp/index.html?page=25128) which makes a comprehensive statement about the University's approach to plagiarism, including the approved use of plagiarism detection software, the consequences of plagiarism and the principles associated with preventing plagiarism.

Feedback on Assessment
Feedback is essential to effective learning and students can expect to receive appropriate and timely feedback on all assessment. For a detailed explanation of the feedback you are entitled to, you should consult the policy on Student Access to Feedback on Assessment. (http://www.uq.edu.au/hupp/index.html?page=25114&pid=25075)

As a student you have a responsibility to incorporate feedback into your learning; make use of the assessment criteria that you are given; be aware of the rules, policies and other documents related to assessment; and provide teachers with feedback on their assessment practices.

There are certain steps you can take if you feel your result does not reflect your performance. Please refer to the myAdvisor web site. (http://www.uq.edu.au/myadvisor/index.html?page=2953&pid=2910)

School of Information Technology and Electrical Engineering Assessment Guidelines

Misconduct

Further to the statement on academic integrity and plagiarism above, students are required to read and understand the ITEE policy on Student Misconduct (http://www.itee.uq.edu.au/about_ITEE/policies/student-misconduct.html).

Late Arrival or Non-attendance at Examinations

The policy and procedure for late arrival or non-attendance at centrally controlled examinations is set out in the University's Examinations policy (HUPP 3.30.5), sections 8 and 10.2.

The way in which late arrival at a School-controlled examination is dealt with will be at the discretion of the course coordinator, who may be guided by the policy for centrally controlled exams.

In the case that a student requests a special exam for a School-controlled exam, the request will be considered and, if allowed, the timing shall be determined by the course coordinator, in consultation with the School's Chief Examiner where necessary, and in accordance with HUPP 3.30.5. Unless otherwise indicated in the Course Profile, applications must be made in writing to the Head of School no later than one week after the exam. Late applications will not be accepted.
 
Examination Feedback
 
In addition to the advice above, students wishing to view examination answer scripts and/or question papers should consult with the School office (Room 217, General Purpose South Building [78], St Lucia; Room 218, Building 1, Ipswich) regarding arrangements. The ITEE policy on exam script viewing is available at http://study.itee.uq.edu.au/current_students/exam_script_viewing.html.

Supplementary Assessment

If you fail this course you may be eligible for supplementary assessment - see the general award rules and/or your program rules for details. You should note that even though you may be eligible for supplementary assessment under these rules, in some circumstances there may be no practical assessment that can be offered to allow you to meet the minimum passing requirements. These circumstances may include failure based on:
  • group or team based assessment;
  • attendance or class participation requirements;
  • laboratory-based assessment, where laboratories can't practically be made available after classes have finished;
  • project or thesis-based assessment, where a significant period of time would be required to undertake supplementary assessment;
  • progressive assessment, where subsequent assessment items build on earlier assessment items; or
  • multiple assessment items, where it is impractical to offer multiple supplementary assessment items.
If the course coordinator determines that there is no practical supplementary assessment that can be offered to allow you to improve your grade, then you will not be offered supplementary assessment and your grade will remain unchanged.

6.2 Other Policies and Guidelines

University Policies and Guidelines

Placement Courses
Students on a placement course – also known as a work placement, internship, industry study, industry experience, clinical practice, clinical placement, practical work, practicum, fieldwork, teaching practice – should refer to the University policy, Placement Courses (http://www.uq.edu.au/hupp/index.html?page=25120&pid=25075) for detailed information.
 
Working with Children
Students whose studies include a professional/work placement, internship, clinical practice, teaching practice or other similar activity which involves them in regular contact with children should refer to the University policy, Working with Children Check - "blue card" (http://www.uq.edu.au/hupp/index.html?page=25004&pid=24963) to find out how to apply for a ‘blue card’.
 
Students with a Disability
Any student with a disability who may require alternative academic arrangements, including assessment, in the course/program is encouraged to seek advice at the commencement of the semester from a Disability Adviser at Student Support Services. Refer to the University policy, Students with a Disability (Disability Action Plan) (http://www.uq.edu.au/hupp/index.html?page=25122&pid=25075) and to the policy on Special Arrangements for Examinations for Students with a Disability (http://www.uq.edu.au/hupp/index.html?page=25111&pid=25075

Where an adjustment is made to an accredited program, it is the responsibility of the relevant Faculty to liaise with professional and registration bodies regarding the acceptability of the change/s.  

Occupational Health and Safety
Undergraduate Students (http://www.uq.edu.au/hupp/index.html?page=25055&pid=25015) and Postgraduate Students (http://www.uq.edu.au/hupp/index.html?page=25057&pid=25015) should be familiar with the University policies on occupational health and safety in the laboratory.

Other School of Information Technology and Electrical Engineering Guidelines

Ethical Clearance
If your course involves assignment or project work involving human subjects or human-related materials, you must investigate the need for ethical clearance and obtain it when required. Information on ethical clearance can be found at http://www.uq.edu.au/research/orps/index.html?page=5064&pid=5256.

Learning Summary

 

Below is a table showing the relationship between the learning objectives for this course and the broader graduate attributes developed, the learning activities used to develop each objective and the assessment task used to assess each objective.

Learning Objectives

After successfully completing this course you should be able to:

1  understand and apply basic concepts in Human Computer Interaction (HCI) to web design
2  understand and apply the methodology of user-centered development
3  demonstrate knowledge of web accessibility, standard compliance, globalization, personalization, and trust as related to the Web
4  create and control Web pages using XHTML and CSS
5  add interactivity to WWW pages using JavaScript, DHTML and PHP
6  organise and work in teams, following the user-centered design methodology


Assessment & Learning Activities

  Learning Objectives
  1 2 3 4 5 6
Learning Activities
Web design and web technologies (Lecture Series)
selected
selected
selected
selected
selected
 
weekly tutorial classes (Tutorial Series)
selected
selected
     
selected
weekly practical classes (Practical)
selected
 
selected
selected
selected
 
Assessment Tasks
Weekly practical exercises(individual)
selected
   
selected
selected
 
Design and peer feedback (individual)
selected
selected
     
selected
Professional Review (Individual)
selected
       
selected
User and task analysis (team)
selected
selected
     
selected
Design and prototype(team)
selected
selected
selected
selected
 
selected
Implementation and demonstration (team)
selected
selected
selected
selected
selected
selected
final exam
selected
selected
selected
selected
selected
 

Graduate Attributes

Successfully completing this course will contribute to the recognition of your attainment of the following UQ (Undergrad Pass) graduate attributes:

  Learning Objectives
  1 2 3 4 5 6
Graduate Attributes
A IN-DEPTH KNOWLEDGE OF THE FIELD OF STUDY
A1. A comprehensive and well-founded knowledge in the field of study.
selected
selected
selected
selected
selected
selected
A4. An understanding of how other disciplines relate to the field of study.  
selected
     
selected
A5. An international perspective on the field of study.
selected
 
selected
     
B EFFECTIVE COMMUNICATION
B1. The ability to collect, analyse and organise information and ideas and to convey those ideas clearly and fluently, in both written and spoken forms.
selected
selected
 
selected
selected
selected
B2. The ability to interact effectively with others in order to work towards a common outcome.
selected
selected
selected
   
selected
B3. The ability to select and use the appropriate level, style and means of communication.
selected
selected
     
selected
B4. The ability to engage effectively and appropriately with information and communication technologies.
selected
selected
 
selected
selected
selected
C INDEPENDENCE AND CREATIVITY
C1. The ability to work and learn independently.      
selected
selected
selected
C3. The ability to generate ideas and adapt innovatively to changing environments.
selected
selected
selected
   
selected
C4. The ability to identify problems, create solutions, innovate and improve current practices.
selected
selected
selected
   
selected
D CRITICAL JUDGEMENT
D1. The ability to define and analyse problems.
selected
selected
selected
 
selected
selected
D2. The ability to apply critical reasoning to issues through independent thought and informed judgement.  
selected
   
selected
selected
D3. The ability to evaluate opinions, make decisions and to reflect critically on the justifications for decisions.
selected
selected
selected
   
selected
E ETHICAL AND SOCIAL UNDERSTANDING
E1. An understanding of social and civic responsibility.
selected
selected
selected
   
selected
E2. An appreciation of the philosophical and social contexts of a discipline.
selected
selected
selected
     
E4. A knowledge and respect of ethics and ethical standards in relation to a major area of study.  
selected
selected
   
selected
E5. A knowledge of other cultures and times and an appreciation of cultural diversity.
selected
selected
selected
   
selected